![]() While there are a few other actors rounding out the cast, Cunningham still does nearly all of the narrative heavy lifting by himself-and still makes it look effortless. Once again, he delivers a remarkable performance. The most comforting reappearance is that of Logan Cunningham, Bastion’s narrator, who provides the voice of a mysterious man trapped inside the Transistor. And Red’s quest, like the Kid’s, pits her against a faceless collective, this time a creeping threat known as the Process that reconfigures all it encounters into a mass of clean white pillars. The frontier fantasy of Caledonia has been replaced by the cyber-noir of Cloudbank-a city so technologically advanced citizens can vote on the weather and color of the sky-but the pervasive sense of wonder and rich history feels quite similar. Every minor aspect of the musical and visual presentation has been treated with an almost pathological care, and the end result is nothing short of stunning.įans of Bastion will recognize many of that game’s signatures reconfigured here to new ends. Hold it down, and heroine Red will plant her feet, cradle her sword, and begin murmuring along to the score, providing a heartbreaking reminder of what she’s searching for. When out of combat, the left shoulder button is dedicated, of all things, to humming. As you run, sparks trickle from the tip of your outsized sword-the titular Transistor-and go flittering along the ground in a circuit-board pattern. Stages glow with a soft, bright look that falls somewhere between a watercolor painting and a tilt-shift photograph. I can think of a dozen different companies capable of delivering an action-RPG that plays as well as Transistor, yet I can’t think of a single one that could’ve imbued it with so much soul.Īs with Bastion, their 2011 debut, it’s Supergiant’s eye for poignant detail that carries the day. More than any other studio working today, they seem comfortable delivering experiences that are not just fun or well-designed, but beautiful. ![]() The plot avoids most cliches, and furthers the themes they are weaving together.Transistor may be about a woman who’s lost her voice, but it’s clear developer Supergiant Games has found theirs. It's done in a smart manner that doesn't confuse the uninitiated, but adds a nice touch of detail to people familiar with the jargon. There is a digital/technological theme that has been tastefully woven into every aspect of the game. Rich, Interesting Themeįirst of all, Transistor's soundtrack is amazing. Everything you use in the game is balanced, meaningful, useful! The game has enough challenge (you can adjust it to taste) to be interesting, not overwhelming. Also refreshing is the top tier game design. It's not a complex plot, but the use of "show don't tell" is very refreshing. Beautiful, Immersive, Detailedįirst of all, Transistor offers a minimal story that you put together yourself. I would describe SuperGiant's Transistor as art (I also believe Half Life 2 is art.) Instead of outlining what Transistor is, I'm going to outline why it's great. There are games, then there are immersive, detailed experiences that are much closer to interactive art. This game has been out for a while, I've been meaning to write a review for it.
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